LISTING OF PARTICIPATING ARTISTS
Casey Reas:
From
1999-2001, Reas was a graduate student and researcher at the Massachusetts
Institute of Technology's Media Lab. After twenty-eight years of drawing,
playing video games, drumming, and designing information systems, his nascent
talent for writing software forged these disparate interests into a new path.
Building on his professional experience and undergraduate studies in design at
the University of Cincinnati, he spent the next two years developing software
and electronics as an artistic exploration. After graduating, Reas began to
exhibit his software and installations internationally in galleries and
festivals.
In August 2001, Reas moved to Italy. As one of the founding professors at the Interaction Design Institute Ivrea, Reas worked with
an international student body to develop a new arts pedagogy for the present
cultural and technical environment. Simultaneously, Reas initiated Processing
with Ben Fry. Processing is a programming language and environment for people
who want to program images, animation, and sound. It is used by students,
artists, designers, architects, researchers, and hobbyists for learning,
prototyping, and production. It is created to teach fundamentals of computer
programming within a visual context and to serve as a software sketchbook and
professional production tool.
After two years in Italy, Reas moved to Los Angeles. As an assistant professor in the department of Design | Media Arts at UCLA,
Reas interacts with undergraduate and graduate students to push the boundaries
of art and design. His classes provide a foundation for thinking about
computers and the Internet as a medium for exploration and set a structure for
advanced inquiry into synthesis of culture, technology, and aesthetics.
Janek Schaeffer:
Janek was born in England to Polish and Canadian parents in 1970. While studying architecture at the Royal College of Art [RCA annual prize], he recorded the fragmented noises of a sound
activated dictaphone travelling overnight through the Post Office. That work,
titled 'Recorded Delivery' [1995] was made for the 'Self Storage'
exhibition [Time Out critics choice] with one time postman Brian Eno and
Artangel. Since then the multiple aspects of sound became his focus, resulting
in many releases, installations, soundtracks for exhibitions, and concerts
using his self built/invented record players with electroacoutisc collage. The
'Tri-phonic Turntable' [1997] is listed in the Guinness Book of Records
as the 'World's Most Versatile Record Player'. He has performed, lectured and
exhibited widely throughout Europe [Sonar, Tate Modern, ICA],
USA/Canada, [The Walker, XI, Mutek, Princeton], Japan, and Australia [Sydney Opera House].
The context of each idea is central to its development and resolution. His
concerts and installations explore the spatial and architectural aspect that
sound can evoke and the twisting of technology. Hybrid analogue and digital
techniques are used to manipulate field recordings with live modified vinyl and
found sound to create evocative and involving environments. His CD 'Above
Buildings' [2000] was released on Fat Cat to considerable praise, [The Guardian
CD of the week]. He plays in a duo with Philip Jeck ['Songs for Europe' CD] and
formed 'Comae' the improvisational electroacoustic duo with Robert Hampson [Main] in 1999. Janek runs his own label [audiOh!Recordings] and web site [audiOh.com] as
well as releasing work with Asphodel, Sub Rosa, Staalplaat, Hot Air, Sirr,
Rhiz, Alluvial, DSP and Diskono. He currently works as a full time sound
artist/sound designer/musician/visiting lecturer and composer from the audiOh!
Room in London.
Carmin Karasic:
Carmin Karasic is a software
engineer and digital artist. She currently works part time as a software
quality engineer and web developer. When she's not testing software, she's
usually working on some aspect of digital art. She may be creating new art,
collaborating on a computer art project, or developing websites. Carmin has
collaborated with artists in various Internet projects and has been invited to
exhibit her work in virtual galleries in Massachusetts and Bath, UK. She has also the chaired the Boston based MJT Dance Company Board of Directors for the 3 years.
She received an undergraduate math degree from Suffolk University, Boston. She also would have met the requirements for a computer science degree, if they had
had one at the time. At her graduation, the math department honored Carmin for
her important contributions to their community.
Carmin has 18 years experience in information systems application development
and in software development. In that time she has worked in the Boston metro area, progressing steadily from programmer to technical manager. She has
worked at Teradyne Inc., Polaroid Corp., Lotus Development Corp. and Fidelity
Investments. She managed Lotus' Human Resources Systems and Financial Systems.
Carmin managed a hypertext development project at Fidelity, until she realized
she was a digital artist trapped in a Project Manager's body. This simple
realization changed her life. She decided to trade the glory of management for
the personal satisfaction of creating digital art.
In 1995, Carmin began studying digital art at Mass College of Art. She returned
to Lotus as a member of the Lotus Notes Quality Engineering team. She left
Lotus to become the Resident Artist for the DoWhile Studio, in Boston. The residency allowed her to explore many technical areas, including animation,
audio and video editing, 3D modeling, technical considerations for printing
digital images, and web design. During her residency, she learned to appreciate
the artist's responsibility to the community at large. She also decided to
commit herself to introducing computers to urban youth through art.
Kurt Hentschlager:
New York-based Austrian artist Kurt Hentschlager creates large-scale immersive theatrical events and installations. For 10 years he has worked collaboratively with Ulf Langheinrich as a part of the group
Granular-Synthesis. Employing monumental projected images and towering sound environments, their multimedia installations affect the viewer on both physical and emotional levels, pushing the limits of how much sensory
information audiences can absorb.
Garnet Hertz:
Garnet
Hertz is a Fulbright Scholar, Research Fellow at the California Institute for
Telecommunications and Information Technology, and is a doctoral student at the
University of California Irvine. He also holds an MFA from the Arts
Computation Engineering program at UCI and has completed UCI's Critical Theory
Emphasis. His current interests include the history, theory and practice of
electro/mechanical art, computing, media theory, digital/internet art and
robotics. He has shown his work at several notable international venues
including Ars Electronica and SIGGRAPH and is also founder of Dorkbot-Socal, a
monthly Los Angeles-based lecture series on electronic art. Popular press about
his work is widespread, disseminating through 25 countries including The New
York Times, Wired News, I.D. Magazine, The Washington Post, Slashdot, NPR, USA Today, NBC, CBS, TV Tokyo, ZDTV and CNN Headline News.
(updated 20 January 2006)
HeHe:
HeHe (Helen Evans and Heiko Hansen) reverse cultural engineers the technological systems that surround us: From transport design to pollution monitoring, from public advertisement to meteorology, from architecture to public lightning. Their work seeks to go back in time, re-work past and as a result, re-phrase the existing into a new critical usage, a social function, with the spectator in its epicentre. At a time of ongoing technological expansion, progress starts to fray on its edges. How can we use and re-use, not only as a semiotic resistance against those who prey on the new, but also to return back to original invention, which have become clouded by recursive innovations. In this way, the work of HeHe is a process of reduction and subtraction until they find a point of departure, from which they can develop a usage with a plain functionality.
HeHe is a collective and a non-profit making organisation for production, founded in France by Helen Evans (United Kingdom, 1972) & Heiko Hansen (Germany, 1970). Helen and Heiko’s work has been shown in a range of cultural contexts.
Their installations have been presented at the Centre George Pompidou Centre in Paris, Triennale in Milan, V2 Institute for Unstable Media in Rotterdam, Electrohype in Malmo, ISEA Nagoya, CynetArt in Dresden, the Palazzo delle Papesse Centre for Contemporary Art in Sienna. In 2001 they were awarded the CyNet Art Award for interactive installation.
They have published scientific papers and held research positions in informatics laboratories such as: Frauenhofer in Germany and INRIA Futurs in France (National Institute for Research in Informatics and Mechanics).
Both Helen and Heiko have taught young artists and designers within both art education and artist-run organisations: including masters students at Interaction Design Institute Ivrea, both undergraduate and masters design students at ENSCI/Les Ateliers in Paris, and undergraduate media students at the University of Amsterdam.
They benefited from two years residency at the prodigious artist factory Mainsd’oeuvres, a multidisciplinary site for cultural projects based in St-Ouen (Northern Paris), as well as the Pixel Ache residency at NIFCA (Nordic Institute for Contemporary Art) and a residency at Makrolab in Scotland with ArtsCatalyst. HeHe Association has been generously supported by DICREAM and CNAP (Ministry of Culture, France).
HeHe association collaborates with a range of companies such as Beauty Prestige International in Paris, Cluster Magazine in Italy and Interface-Z in Paris.
Galerie Quang, Paris, represents “Collectif HeHe”.
Christophe Kihm:
Christophe Kihm is an independent curator, a writer for Art Press, and a professor at Le Fresnoy based in France. He has curated many international electronic and emergent media art exhibitions in France.
Li Tan:
Professor Tan has portrayed his inventive and autodidactic energy as an artist, teacher and researcher for three decades while residing in China, Canada, Singapore and the U.S.A.
He has taught art and computer 2D/3D animation graphics for over a decade across all college levels internationally. Currently, he is an assistant professor at Rutgers University. In addition, he has worked as an art director, animator, graphic designer and exclusive art editor in local and board industries over the past decades. His specialties are concentrated specifically on 3D character animation technology through the use of Softimage/3D, as well as video editing and multimedia knowledge. His advanced qualifications are equally balanced by his classical animation skills along with a profound knowledge of animation principles.
Paul Slocum:
Describes himself as a i'm a geek artist/musician/hacker living in dallas, texas...
Slocum has exhibited his interactive and time-based hacks as well as given talks and performances around the world and from the east to west coast. He recently opened a new gallery in Dallas called The And/Or Gallery, has been performing with his group treewave, exhibits at Barry Whistler Gallery in Dallas.
Jonah Brucker Cohen:
Jonah Brucker-Cohen is a researcher, artist, and Ph.D. candidate in the Disruptive Design Team of the Networking and Telecommunications Research Group (NTRG), Trinity College Dublin. He also worked as a Research Fellow in the Human Connectedness Group at Media Lab Europe in Dublin, Ireland. He is co-founder of the Dublin Art and Technology Association (DATA Group) and a recipient of the ARANEUM Prize sponsored by the Spanish Ministry of Art, Science and Technology and Fundacioin ARCO. His writing has appeared in numerous international publications including Wired Magazine, Rhizome.org, and GIZMODO and his work has been shown at events such as DEAF (03,04), UBICOMP (02,03,04), CHI (04) Transmediale (02,04), ISEA (02,04), Institute of Contemporary Art in London (ICA-04), Whitney Museum of American Art's ArtPort (03), Ars Electronica (02,04), and the ZKM Museum of Contemporary Art in Karlsruhe(04-5).
Zhang Ga Brinkmann:
Zhang Ga is an artist and director of the Netart Initiative, a loosely knit, open source-based, hub-styled, forum-oriented, action-enabled consortium. He studied art in China, continued his art education at the Berlin Academy of Arts in Germany (UdK) with a DAAD fellowship and holds an MFA from the Parsons School of Design in the US. Zhang Ga lives and works in NYC where he is a faculty member of the MFA Design and Technology Program at Parsons School of Design; he also is a visiting lecturer in Computer Graphics and Interactive Media at Pratt Institute. In 2004, he was the Artistic Director of the First Beijing International New Media Arts Exhibition and Symposium, a two-year-long project he initiated and co-organized with Prof. Lu Xiaobo, vice dean of the Academy of Arts and Design, Tsinghua University.
(NOTE: A few artists have asked to participate on a charitable basis, requesting that the financial assistance/fee be applied to the needs of the symposium and exhibition.)